1 Sep
2021
1 Sep
'21
8:34 a.m.
Uhm... I will, in the meantime I realized that I was not specifying the missing edges properly. In fact, testing a working example on gt 2.40 made me realize I have to pass the layer as well for missing edges (source, target, layer), is this correct? Now, on another installation with gt 2.43 that doesn't work anymore. I will open an issue for gt 2.43 only, but as a general question: is it possible to have the probability of a missing edge for a specific layer when LayeredBlockState is used?